Sonic Frontiers would be the same experience in Nintendo Switch

Finally, Sonic Frontiers has landed, open world game in which we handle the fastest hedgehog of video games that is available in virtually all current consoles. That also includes Nintendo Switch , which users have wondered if it is trimmed with some way compared to others.

In a talk with Game reactor , the head of Sonic Team mentioned how SEGA wanted to give switch fans the same experience as players on other platforms, including the PC of high range. He says that the engine in which it is executed has been repeatedly updated over the years to make multiplatform development as easy as possible.

The Here is your statement:

Our artists are creating tons of content at very high levels, and if you have this excellent and surprising high specification pc, that is great. But we also want to make sure that people who play in Nintendo Switch have the same experience. Therefore, we are not necessarily using the same high-end assets, but Hedgehog Engine can reduce them to a size in which it will be very comparable in a Nintendo Switch, as it is on a high-end PC.

It is worth mentioning that comparative videos have already emerged that show us that the game runs at 720p with 30 cadres per second stable. Of course, the theme of pop in is something that can be annoying, but that not only happens with switch but with all consoles and even PC .

Remember that Sonic Frontiers is now available in PS4, PS5, Xbox One, Xbox Series X/S and PC.

Via: Nintendo Life

Editor's note: The switch might not have the best power in the world, but at least run things decently, so the effort to launch sonic frontiers is appreciated. In addition, the portable factor is something that is very worth it.

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