There are no plans to take Halo 5 to PC, affirms 343i

Currently, the Halo Master Chief Collection , which is made up of the four main deliveries of the series and a spin-off pair, is available on PC. Along with this, Halo infinite will also debut day one on this platform. In this way, many are wondering if halo 5 will appear in Steam in the future. After an erroneous filtration of NVIDIA gave him hopes to the public, 343 Industries has confirmed that at the moment there are no plans to do this a reality.

After making a list of alleged games on the way to PC, Brian Jarrard, Director of the Community at 343 Industries, has decided to clarify the rumors caused by this leak, and noted that there are no plans to carry HALO 5 to PC. This was what he said:

Maybe this was for 'H5: Forge', but I can confirm that there are no plans to take H5 to PC. We know that there is some demand, but as we have said before, it is not in the cards, since the study is completely focused on Infinite and MCC. Never say never, but there is nothing at once currently .

MAYBE THIS WAS FOR H5: Forge But I Can Confirm There No Plans to Bring H5 to PC. We Know There's Some Demand For IT, But As We've Stated Before, Not In The Cards As The Studio Is Fully Focused On Infinite and MCC. Will Never Say Never, but nothing Underway Currently

FIX! Error Code 0x80073d12 Halo MCC 2021!

  • Brian Jarrard (@ Ske7CH) September 13, 2021

Jarrard has mentioned that the focus of the study is in Halo infinite and give it the necessary support to the master Chief Collection . However, the community principal closes the message of it with a small hope. Considering the fans's desire, and the fact that a large part of the Halo series is already available on PC, It seems that there is still the possibility of seeing the fifth main delivery on this platform . It's just a matter of waiting.

In related topics, NVIDIA has mentioned that the filtration suffered does not contain some type of official announcement. Similarly, Xbox has revealed the time and date for its presentation in TGS 2021.

Via: Brian Jarrard

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