The developers of Halo Infinite have decided to restore the old form of the combat sensor

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The developers of Halo Infinite have decided to bring many changes to the Title to come, following the critics obtained from the comments following the July technical test. The game is planned for an exit in December - without its country cooperative mode - and things are clearly on the wire. Fortunately for fans of Halo Infinite, 343 Industries published a detailed blog article that highlights the changes that will be applied.

This proved that 343 is above the comments submitted by the fans of Halo Infinite, and rightly. Future post-launch test flights will include changes in voice line customization, extended weapons exercises, readings and motion tracking events. Minor changes will also be applied after the launch, which will increase the information on the weapon, located in the lower right corner, and will also appear apparently the type of secondary pomegranate of the player.

The fans of Halo Infinite, ancient and new, previously debated within the Halo community on the fighting sensor of the game, which is at the bottom left of the Player Hud. Unlike the predecessors of the title, the classical halo radar would reveal all the movements, with the exception of the crouching walking. However, as we see in the recent technical overview, the radar presented in Halo Infinite works differently and moves away from what the old halo players are quite accustomed. From now on, he will display the enemies when they shoot or speak, a bit like Halo 5. Fundamentally, the players who simply walked at a normal pace would be good ghosts. They no longer needed to be extra sneaky just to avoid the sensor.

We have found that most players have missed old properties in these social matches, said 343. _We have updated the combat sensor so that he looks more like the Motion Tracker of yesteryear, who Show all the movements in addition to the squatting walking, and should be ready for people to test it in the next flight.

The Declaration of 343 confirmed that Halo Infinite will soon reduce its movement sensor to its old methods - with the classic style of Halo 1 to 3. Although the new feature has been applauded by some for helping to keep the games alive and prevent The others to clock constantly. Corners, the main consensus was that this new type of sensor function was bad.

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