Halo infinite multiplayer will be modified
HALO INFINITE has had a series of tests for your multiplayer mode, and in these periods, 343 Industries has listened to the community. One of the most criticized sections in this way has been the radar on the map, which only shows the enemies if they are running or shooting, something that is not liking the players. Fortunately, developers are already working to implement a series of more attached changes with what fans want to see.
By means of a new statement, 343 Industries has revealed that the radar on the Map of Halo infinite , which works in a similar way to the Threat Tracker of Halo 5 , will be modified in the next multiplayer test . This was what was said about it:
The combat sensor, or radar, which is in the lower left part of its HUD followed a set of rules different from the previous titles of Halo. He only showed enemies when they ran or fired, which was more in line with Halo 'Threat Tracker' 5. We knew that this implementation would feel different, maybe even a bit polemic, and that is why we wanted to receive comments about it what As soon as possible at Tech Preview. While some appreciated the new approach, we discovered that most players missed the ancient properties in these social parties. We have updated the combat sensor so that it feels more like the movement tracker of yesteryear, which shows all the movements as well as walking crouching.
While the system will not be discarded completely, these changes will create a midpoint between the classic and the modern . Hopefully the developers continue to listen to the community in order to offer an experience that is liking from all players.
Halo infinite will arrive at Xbox One, Xbox Series X | S and PC on December 8. On related topics, the Xbox Series X of this game is already in resale. Similarly, you can already pre-install this title with Xbox Game Pass.
Via: 343 IndustriesHALO INFINITEE has had a series of tests for your multiplayer mode, and in these periods, 343 Industries has listened to the community. One of the most criticized sections in this way has been the radar on the map, which only shows the enemies if they are running or shooting, something that is not liking the players. Fortunately, developers are already working to implement a series of more attached changes with what fans want to see.
By means of a new statement, 343 Industries has revealed that the radar on the Map of Halo infinite , which works in a similar way to the Threat Tracker of Halo 5 , will be modified in the next multiplayer test . This was what was said about it:
The combat sensor, or radar, which is in the lower left part of its HUD followed a set of rules different from the previous titles of Halo. He only showed enemies when they ran or fired, which was more in line with Halo 'Threat Tracker' 5. We knew that this implementation would feel different, maybe even a bit polemic, and that is why we wanted to receive comments about it what As soon as possible at Tech Preview. While some appreciated the new approach, we discovered that most players missed the ancient properties in these social parties. We have updated the combat sensor so that it feels more like the movement tracker of yesteryear, which shows all the movements as well as walking crouching.
While the system will not be discarded completely, these changes will create a midpoint between the classic and the modern . Hopefully the developers continue to listen to the community in order to offer an experience that is liking from all players.
Halo infinite will arrive at Xbox One, Xbox Series X | S and PC on December 8. On related topics, the Xbox Series X of this game is already in resale. Similarly, you can already pre-install this title with Xbox Game Pass.
Via: 343 Industries.
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